![super smash bros 3ds rom madloader super smash bros 3ds rom madloader](https://i.pinimg.com/originals/71/4e/9d/714e9df6f1b536beb1ff0defac51995c.jpg)
The Power editor menu can and will make your characters obese, as it allows you to bypass the wight limit of the amount of powers you can equip in smash run. It is best to customize your characters, and give it equipment before using the Power editor menu. Now you are able to edit your Power equipment in your custom character slots (a character must be saved to the said slot to be modified). So I bumped it up to version 2.5, because the DLC characters were added into the list. I have compiled version 2, but felt it was not good enough for release as the transparent feature was not working and the DLC characters were released before I could release it.
#Super smash bros 3ds rom madloader update
Update 2: My SSB3DS Save Editor is updated to v2.5 and has some new unlocking features.
![super smash bros 3ds rom madloader super smash bros 3ds rom madloader](https://madloader.com/wp-content/uploads/2017/05/Mario-and-Donkey-Kong-Minis-on-the-Move-Feature-2-160x160.jpg)
Update: Confirmed by keyra that the editor works on version 1.0.5 of the game. So without further ado, enjoy your ill gotten trophies, and moves, etc. Refer to this thread: Smash 3DS Save Map for unlocking all characters and if your game reject that says something along the line of "Since not the latest data"
![super smash bros 3ds rom madloader super smash bros 3ds rom madloader](https://www.gamespot.com/a/uploads/original/1179/11799911/2645522-3dssmashbros.jpg)
Try to refrain from using insane amount of values, like for coins. I do not know if Nintendo can ban based on what is written on the save file or not, so keep that in mind, that it is very noticeable when viewing it in a hex editor.įorgot to mention that this editor has been tested on version 1.0.4. It simply writes "FF" to the location of the save file that enables these things. Keep in mind that the editor allows you to acquire all move sets, headgears, and outfits, in a very crude way. When someone else create an SSB3DS editor and release it, that editor will most likely supersede this one. I used another source program written in the said language as a template, and made this Editor. Also this editor is written in a very old language, however should still work for what it is intended to do. for Nintendo 3DS / Super Smash Bros.This save editor does have bugs, one being that it directly modifies the save files that it opens, so make a backup of the save file before opening it with this editor. Completing all of its challenges will give the player the Super Star trophy. This panel is available from the start of the game. Note: Challenges that reward a Golden Hammer are colored yellow, while challenges that cannot be unlocked with them are colored red. Each panel has three Golden Hammers that can be obtained, and whenever a Golden Hammer is used, a Golden Hammer icon will be present on the northeastern part of the image. Golden Hammers can only be used on the panel that they were unlocked at. Golden Hammers can be used to open any tile of the player's choice, with a few exceptions. Dark blue tiles represent revealed (but incomplete) challenges, while light blue ones mean that completing the revealed Challenge will grant a Golden Hammer, in addition to the standard reward. Additionally, completing a Challenge causes any adjacent tiles to change color. When a challenge is completed, an image appears on the corresponding tile and a reward is granted, which can range from a unique trophy to a character's move.